# Four-wall guide

You can play a ball off the back wall in the enclosed court, which gives you time to set up. This is how the bots have learned to use that.

## Serving

- Lead with the drive serve and mix in lobs, Z serves and jams so the receiver cannot sit on one read.
- At game point, serve more Z serves.

## Shooting

- A low ball is a chance to shoot from anywhere; the walls keep a missed kill in play.
- Go for the kill more often when the ball comes in low. (a leaning)
- Take a chance on the kill even when the ball is not perfect. (a leaning)
- Attack a ball that sits up a little; it does not have to be at your ankles. (a leaning)
- A lob over the opponent from up front buys time and moves them back. (a leaning)
- Lob to reset the rally when you are deep and under pressure. (a leaning)
- Aim the kill right at the bottom of the wall. (a leaning)
- Keep the kill off the corners and into the front wall clean. (a leaning)
- Keep your drives low and flat. (a leaning)

## Reading your opponent

- With your opponent up front on the right, put the kill away for later.
- An opponent in mid court on the left is a good time to attack. (a leaning)
- The kill is on while your opponent is in mid court in the middle.
- Look to shoot once your opponent is deep on the left. (a leaning)

## Where to hit it

- Keep the ball further inside the lines; width that goes out is a free point. (a leaning)
- Late in a rally, keep the ball safer and away from the lines.
- Do not hunt the weak hand every time; the open court wins more. (a leaning)

## Where to stand

- Between shots, recover further up, closer to the short line. (a leaning)

## Under pressure

- When you are behind, stay patient and wait for the right ball. (a leaning)

## Doubles

- Stay close to the middle, both of you; the gaps are on the outside.
- Leave the ball to your partner unless you are clearly closer.

## What beats each style

### Power

- On a run of points, stay patient and do not force it.
- Be choosier with the kill: a low ball is a chance, not an order.
- Hold off on the kill while your opponent is in mid court on the right.

### Control

- Keep the ball further inside the lines; width that goes out is a free point.
- On a run of points, stay patient and do not force it.
- Hold off on the kill while your opponent is in mid court on the right.

### Retriever

- Keep your drives low and flat.
- On a run of points, stay patient and do not force it.
- Keep the ball further inside the lines; width that goes out is a free point.

### Server

- On a run of points, stay patient and do not force it.
- Keep the ball further inside the lines; width that goes out is a free point.
- Hold off on the kill while your opponent is in mid court on the right.

### All-rounder

- On a run of points, stay patient and do not force it.
- Keep the ball further inside the lines; width that goes out is a free point.
- Hold off on the kill while your opponent is in mid court on the right.

Left and right are as you stand facing the front wall.

All the guides: https://handball.theperfectship.com/guide/