Clause history · American four-wall (DESHONG side line)
Rule 5 Hinders: how the wording changed
2 rulebooks state this rule, from 1893 to 1903. No rewording or change was found.
How to read this page
- Added words are underlined and sit inside [+ +].
Removed wordsare struck through and sit inside [- -].- Each rulebook says in words what kind of change it is: unchanged (same wording as the rulebook it was compared with); punctuation only (only punctuation, spacing or capitals differ); moved (same wording, in another place or under another number); reworded (the sense is the same, said in other words); changed (the rule now says something different).
- A program matched each clause with the one before it. Automatic matches were made by the program alone; machine-reviewed ones were also checked by a second program. A person has not checked either, so a wrong match is possible.
Rulebook by rulebook
The table has one row per rulebook; each date jumps to its wording below.
The wording
Each part of the rule is followed on its own, oldest rulebook first. Rulebooks of other codes that borrowed the wording appear in their place by date.
Rule 5, part 1 of 7
Begins: “A hinder is when a ball strikes your opponent…”
1893 Deshong Four-Wall Rules (American four-wall)
A hinder is when a ball strikes your opponent and retards it from reaching the front wall.
- 1903 Deshong Four-Wall Rules Unchanged automatic Read the rule
Rule 5, part 2 of 7
Begins: “For instance, if the recoverer of service should strike…”
1893 Deshong Four-Wall Rules (American four-wall)
For instance, if the recoverer of service should strike either of his opponents with the ball on the way to its destination, it is termed a hinder.
- 1903 Deshong Four-Wall Rules Unchanged automatic Read the rule
Rule 5, part 3 of 7
Begins: “If said recoverer, however, strikes his partner instead of…”
1893 Deshong Four-Wall Rules (American four-wall)
If said recoverer, however, strikes his partner instead of an opponent, it is an ace against him.
- 1903 Deshong Four-Wall Rules Unchanged automatic Read the rule
Rule 5, part 4 of 7
Begins: “Then again, if the server should be hit by…”
1893 Deshong Four-Wall Rules (American four-wall)
Then again, if the server should be hit by his partner’s ball it is a hand out.
1903 Deshong Four-Wall Rules
Compared with Deshong Four-Wall Rules, 1893.
ThenThen, again, if the server should be hit by his partner’sballball, it is a hand out.2 words added, 2 removed.
Rule 5, part 5 of 7
Begins: “A great many of these hindrances are accidents pure…”
1893 Deshong Four-Wall Rules (American four-wall)
A great many of these hindrances are accidents pure and simple, but in some instances they can be avoided, and, if in the opinion of the referee the hinder was intentional, an ace can be counted against the side committing it, or a hand be declared out just as the case may be.
1903 Deshong Four-Wall Rules
Compared with Deshong Four-Wall Rules, 1893.
A great many of these hindrances are
accidentsaccidents, pure and simple, but in some instances they can be avoided,and, ifand if, in the opinion of therefereereferee, the hinder was intentional, an ace can be counted against the side committing it, or a hand be declaredoutout, just as the case may be.5 words added, 5 removed.
Rule 5, part 6 of 7
Begins: “A server at work frequently hits his partner while…”
1893 Deshong Four-Wall Rules (American four-wall)
A server at work frequently hits his partner while standing within the ace line; this is also called a hinder.
- 1903 Deshong Four-Wall Rules Unchanged automatic Read the rule
Rule 5, part 7 of 7
Begins: “If a ball from a server strikes either of…”
1893 Deshong Four-Wall Rules (American four-wall)
If a ball from a server strikes either of his opponents, before or after bounding, it becomes non-playable and is counted an ace.
1903 Deshong Four-Wall Rules
Compared with Deshong Four-Wall Rules, 1893.
If a ball from a server strikes either of his opponents, before or after bounding, it becomes
non-playablenonplayable and is counted an ace.1 word added, 1 removed.
All rules: clause history. The family tree is at Rulebooks.