Y.M.C.A. One-Wall Rules · American one-wall, small ball
Rule 12 Four-handed and three-handed games
HistoricalY.M.C.A. One-Wall Rules, 1913 (historical)
In a four-handed game, the side serving first is allowed but one service at the commencement of the game. After the first service each side is allowed two consecutive services, the two partners alternating in turn. The server's partner must stand in one of the "partners' boxes" until the ball strikes the service wall on each service. In a three-handed game the single player shall have every alternate service.
Mentioned here
How this rule changed
See the wording of this rule in every rulebook, with the changes marked.
How these ideas connect in this rule
- Actor
- Thing
- Concept
- related term
- mentioned together in sub-rules (×number)
- Server relates to Player: mentioned together in 3 sub-rules.
- Server relates to Partner: mentioned together in 2 sub-rules.
- Server relates to Ball: mentioned together in 8 sub-rules.
- Server relates to Game, match, tiebreaker: mentioned together in 2 sub-rules.
- Server relates to Wall: mentioned together in 3 sub-rules.
- Player relates to Ball: mentioned together in 6 sub-rules.
- Ball relates to Wall: mentioned together in 4 sub-rules.
5 weaker links (terms mentioned together in few sub-rules) are not drawn.