Point
The short version
Scored by the server (or either side in rally scoring) when a rally ends in their favour.
From the rulebook
Points are scored by the serving side when it serves an ace (a serve which is untouched by the receiver’s hand) or wins a rally (except as provided by Rule 3.4.D.4.b, Late start.) When the serving side loses one rally in singles or two rallies in doubles, it loses the serve (except as provided by Rule 4.2.A, Server.) Losing the serve is called an “out.”
— One-wall · Rule 1.4 Points and outs
How to do it
How to score a point
Points are scored by the serving side, when it serves an ace or wins a rally.
One-wall 1.4 (rule)An ace is a serve which is untouched by the receiver's hand.
One-wall 1.4 (rule)If the receiving side fails to make a legal return of the serve, the server scores a point.
One-wall 4.4(c) (rule)One-wall: if a receiver does not stand in back of the service line until the ball from the wall passes the short line, the server scores a point.
One-wall 4.4(a) (rule)Four-wall: if a receiver does not stay at least five feet behind the short line until the server hits the ball, the server scores a point.
Four-wall 4.4(a) (rule)During a rally, each failure to make a legal return results in an out or a point.
One-wall 4.6(e) (rule)If the server or the server's partner fails to keep the ball in play with a legal return, it is an out, not a point.
One-wall 4.5(d) (rule)When the serving side loses the serve, the receiving side becomes the serving side.
One-wall 4.5 (rule)The first two games of a match go to 21 points; a tiebreaker, if needed, goes to 11.
One-wall 1.5 (rule)
Quick Qs
Can the receiving side score a point?
Points are scored by the serving side, when it serves an ace or wins a rally. When the serving side loses a rally (two rallies in doubles), it loses the serve, which is called an out.
One-wall 1.4 (rule)How many points win a game?
The first two games of a match go to 21 points, and a tiebreaker goes to 11. In one-wall, 15, 21 or 25 point games may also be used if the entry says so.
One-wall 1.5 (rule)Does a technical cost a point?
Yes. One point is deducted from the offender's score. If the offender has no points, the score becomes minus one.
One-wall 4.9 (rule)Related
Where it shows up
- One-wall · Rule 1.4 Points and outs Points are scored by the serving side when it serves an ace (a serve which is untouche…
- One-wall · Rule 1.5 Game, match, tiebreaker …games. The first two games of a match are decided by the first side to reach 21 points. In the event each side wins a game, a tiebreaker is played and decided by the …
- One-wall · Rule 3.4 Referee …s not ready to play (or resume play) on time, the opponent shall be awarded one point. The opponent will then be awarded one additional point for each full minute of…
- One-wall · Rule 3.7 Appeals …ve. If, in the opinion of the referee, the ball could not have been returned, a point shall be awarded the server. If the appeal is not upheld, the call would be two…
- One-wall · Rule 3.8 Scorer …tor. As a minimum, the progress record shall include the order of serves, outs, points, and total points scored each inning by each server.
- One-wall · Rule 4.1 Serve …d game. If a tiebreaker is necessary, the player who scored the higher total of points in the first two games serves first. If both players score an equal number of p…
- One-wall · Rule 4.3 Defective serves … must not catch a serve that is assumed will be long. The referee shall award a point for failure to return. 4.) Bouncing ball outside service zone. Any serve that i…
- One-wall · Rule 4.4 Return of Serve …ll from the wall passes the short line. Any violation of this rule results in a point for the server (See Rule 2.1 B.4).
- One-wall · Rule 4.6 Rally Effect of failure to return Each violation results in an out or point. Any violation not detected by the referee must be called by the offending play…
- One-wall · Rule 4.7 Dead-ball Hinders … hit by the ball, the referee may overrule the hinder call and declare either a point or out. The only hinders a player may call are specified in Rules 4.7 A. 5., an…
- One-wall · Rule 4.8 Avoidable hinders An avoidable hinder results in an out or a point ( See Rule 4.5.E ), depending on whether the offender was serving or receiving.…
- One-wall · Rule 4.9 Technicals … or for improperly wearing eye protection. If a referee issues a technical, one point shall be deducted from the offender’s score. The technical has no effect on ser…
Show 18 more
- One-wall · Rule 4.10 Timeouts …imeouts must not exceed one minute. Three timeouts are allowed each side per 21-point game. Two timeouts are allowed during an 11-point game. Timeouts may be called …
- One-wall · Rule 5.9 Round Robin Tiebreaker Scoring …) Most Games Won (who lost in three vs. two) 3) Fewest Games Lost 4) Most Total Points Scored 5) Fewest Points Scored Against 6) Playoff 7) Coin Toss Eye Protection I…
- Four-wall · Rule 1.4 Points and outs Points are scored by the serving side when it serves an ace (a serve which is untouche…
- Four-wall · Rule 1.5 Game, match, tiebreaker …e first side winning two games. The first two games of a match are played to 21 points. In the event each side wins a game, a tiebreaker is played to 11 points. (See …
- Four-wall · Rule 3.4 Referee …s not ready to play (or resume play) on time, the opponent shall be awarded one point. The opponent will then be awarded one additional point for each full minute of…
- Four-wall · Rule 3.7 Appeals …ve. If, in the opinion of the referee, the ball could not have been returned, a point shall be awarded the server. If the appeal is not upheld, the call would be two…
- Four-wall · Rule 3.8 Scorer …tor. As a minimum, the progress record shall include the order of serves, outs, points, and total points scored each inning by each server.
- Four-wall · Rule 4.1 Serve …d game. If a tiebreaker is necessary, the player who scored the higher total of points in the first two games serves first. If both players score an equal number of p…
- Four-wall · Rule 4.3 Defective serves …6) Out-of-order serve. In doubles, when either partner serves out of order, the points scored by that server since the out of order serving commenced will be subtract…
- Four-wall · Rule 4.4 Return of Serve …s, until the ball is hit by the server. Any violation of this rule results in a point for the server. (See Rule 2.1.B.5).
- Four-wall · Rule 4.6 Rally Effect of failure to return Each violation results in an out or point. Any violation not detected by the referee must be called by the offending play…
- Four-wall · Rule 4.7 Dead-ball Hinders … hit by the ball, the referee may overrule the hinder call and declare either a point or sideout. The only hinders a player may call are specified in Rules 4.7 A. 6.…
- Four-wall · Rule 4.8 Avoidable hinders An avoidable hinder results in an out or a point (See Rule 4.5.E), depending on whether the offender was serving or receiving. P…
- Four-wall · Rule 4.9 Technicals … or for improperly wearing eye protection. If a referee issues a technical, one point shall be deducted from the offender’s score. The technical has no effect on ser…
- Four-wall · Rule 4.10 Timeouts …imeouts must not exceed one minute. Three timeouts are allowed each side per 21-point game. Two timeouts are allowed during an 11-point game. Timeouts may be called …
- Four-wall · Rule 5.9 Round Robin Tiebreaker Scoring …) Most Games Won (who lost in three vs. two) 3) Fewest Games Lost 4) Most Total Points Scored 5) Fewest Points Scored Against 6) Playoff 7) Coin Toss Three-Wall Adden…
- Four-wall · Rule 2.1-three Courts …vers must not catch long serves that they assume to be long. Referee will award point for failure to return. Under Rule 4.6 Rally. Under D. Failure to Return. Add 7)…
- Four-wall · Rule 2.1-one Courts … must not catch a serve that is assumed will be long. The referee shall award a point for failure to return. 4) Bouncing ball outside service zone. Any serve that is…
Ref questions
A regulation game is played to:
Answer: 21 points
USHA games are to 21; the tiebreak is to 11.
The tiebreaker (third game) is played to:
Answer: 11 points
The deciding game is to 11.
A match is best of:
Answer: 3 games
Best two of three games.
The server has 0, the receiver has 0. Call the score:
Answer: 0 serving 0
Server’s score first: "0 serving 0".
The server has 0, the receiver has 1. Call the score:
Answer: 0 serving 1
Server’s score first: "0 serving 1".
The server has 0, the receiver has 7. Call the score:
Answer: 0 serving 7
Server’s score first: "0 serving 7".