Rule

USHA One-Wall Addendum · American one-wall, small ball

Rule 4.7

USHA rules text used with permission of the U.S. Handball Association (ushandball.org); credit: U.S. Handball Association. Source: ushandball.org

Historical rulebook: not the current rules. The current rules are here (USHA One-Wall Rulebook, as of 26 January 2025).

Printed as changes

This edition was printed as changes to USHA Four-Wall Rules (6 February 2015). It is shown here as printed: the changes only, not merged into the full text. Read it next to that rulebook.

Under Rule 4.7 Dead-ball Hinders.

Situations

4) Moving on service. If the server or his/her partner moves out of the way of a legally served ball. (See Rule 4.3B1)

Delete: 5) Straddle ball.

7) Safety holdup.

Add: This does not affect the rules on legal hinders. (See Rule 4.7 B.1)

Yielding fair access

1) Standing still. If a player attempting to play a ball is interfered with by an opponent, who, after his side has played the ball, was perfectly still in front of or aside the player, it is NOT a hinder. This “legal” hinder is the essence of the one-wall game. However, if a player of the side that has just hit the ball stands perfectly still, but his opponent moves back into him in trying to play the ball, not necessarily making contact, and is thus kept from having a fair chance to play the ball, it is a hinder. It is the duty of the player farther from the wall to get out of the way. (See Interpretation No. 12)

2) Being moved into the ball. If a player on the side that has just hit the ball is moved or pushed unintentionally into the ball, or prevented from getting out of the way of a ball, by an opponent trying to play the ball, it is a dead ball hinder.

Add: Rule 4.75 Hinder Fault. During a rally, if a player on the serving side creates a hinder called by the referee, the serving side starts the ensuing service with a fault, except as stated in Rule 4.3 B.

Mentioned here

How this rule changed

See the wording of this rule in every rulebook, with the changes marked.

How these ideas connect in this rule

No link to the other terms shown: Rally, Game, match, tiebreaker, One-wall (GAA: Wallball). 21 weaker links (terms mentioned together in few sub-rules) are not drawn.