Y.M.C.A. Four-Wall Rules · American four-wall
Rule 9 Four-handed and three-handed games
HistoricalY.M.C.A. Four-Wall Rules, May 1915 (historical)
In a four-handed game, the side serving is allowed but one service at the commencement of the game. After the first service, each side is allowed two consecutive services, the two partners alternating in turn. The server's partner must stand in the outer court with his back to either right or left wall until the ball strikes the service wall on each service. In a three-handed game the single player shall have every alternate service if he is playing against the other two. If individual scores are kept the players succeed one another in regular order in serving the ball.
Mentioned here
How these ideas connect in this rule
- Actor
- Place
- Thing
- Concept
- related term
- mentioned together in sub-rules (×number)
- Server relates to Player: mentioned together in 3 sub-rules.
- Server relates to Partner: mentioned together in 2 sub-rules.
- Server relates to Ball: mentioned together in 5 sub-rules.
- Player relates to Ball: mentioned together in 5 sub-rules.
- Player relates to Wall: mentioned together in 3 sub-rules.
- Court relates to Ball: mentioned together in 5 sub-rules.
- Court relates to Wall: mentioned together in 4 sub-rules.
- Ball relates to Wall: mentioned together in 5 sub-rules.
No link to the other terms shown: Game, match, tiebreaker. 8 weaker links (terms mentioned together in few sub-rules) are not drawn.